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Common Questions

  • How does reinforcement learning work?
    1. You use the web-dashboard to set up the skills that you want your student to practice. These usually correspondin with IEP goals and objectives. 2. Your student logins into the ObjectiveEd (SKILLVILL) app on their device, and plays a gamified app that focus on those skills. 3. At any time, you can montior your student's progress on the web-dashboard.
  • What computer equipment do I need?
    Teachers control the SKILLVIIL curriculum through a web-dashboard, so we recommend any browser (Chrome, Firefox, Safari) on a MAC or a PC. Students play the gamified curriculum on an iPad. Some of the games also work on an iPhone. In the future, much of the curriculum will be available through most web browsers.
  • Do you store student names on the system?
    No. When the administrator adds students to the account, they can use the student's id or a "gamer-tag" (fake name). We do not require any Personally Identifying Information about the student for the system to operate.
  • I am a TVI or O&M that provides services to several school districts.   How do I sign up?
    We can work with the Special Education Director or other administrators in each of the districts to help you get going. Pleaes contact us at info@objectiveEd.com and we'll help you get started.
  • I work for an agency which provides services to local school districts.  What should I do to join?
    There are several ways we can work with you. Please contact us at info@objectiveEd.com
  • I homeschool my child.  Can I use the system?
    In some cases, yes. We require that you work with your child's TVI and O&M. Feel free to contact us with detailed questions.
  • My school signed up, but I cannot access the system."
    First, the administrator (the one indicated on your form), receives a welcome email to enable them to login . Then the administator adds each of the teacher's emails to the system, and when that's done, each of the teachers will receive their welcome email. The administrator can designate additional people to be administators as well.
  • We have dozens of students and/or teachers.  How do we enroll them?
    After a school administrator signs the usage agreement, you'll receive instructions in your welcome packet. If you have many teachers or students, we can bulk-load them for you.
  • Can two teachers work on different skills with the same child?
    Yes, multiple teachers can share a child, and assign different skill-based games.
  • What languges are supported?
    English, Spanish and Canadian French.
  • What problems does SKILLVIIL solve?
    SKILLVIIL reinforces your teaching. And our system can be used in-school, in resource rooms and at home. It's the easiest way to provide hybrid and distance learning for your students.
  • What makes SKILLVIIL different?
    We know how hard teachers work for children with disabilities and we know how few technological tools exist to leverage their dedication. Skill Development - Building skills is akin to constructing a building. We ensure each student's foundation is solid before scaffolding to the next level. Our platform enables a teacher to ensure one skill is attained before moving on higher level skills. Progress Monitoring & Intervention - Our web-dashboard empowers a teacher to remotely see a student's progress at any time and tune each game for that student's current skills and knowledge. By reviewing a child's progress, a teacher can take the appropriate action for each child.
  • Why should I care?
    As a teacher, you benefit from thousands of other teachers who will create and share their lesson content with you. And the time you spend with each student will be far more productive, as the students on your caseload make real progress from week to week. As a parent, you want the best educational outcome for your child to lead a happy and successful life. You'll see how engaged your child is when using the digital curriculum selected by your child's teacher, and customized for your child, at home. As a Director of Special Education, you'll have the confidence that more of your students are achieving their IEP goals and objectives sooner.
  • What is gamification?
    Gamification is the key to motivating students. According to a recent article in Education Week, it's obvious how much children play and enjoy video games. However, this very quality of games to absorb and motivate children can be hijacked to help children. You may be surprised to find out that games and gamification can be extremely useful in education when utilized correctly. By applying the motivational power of gamification to the motivation problems in learning, more effective learning can take place. One way to do this is by applying rewards to the learning process. Incentives like good grades, virtual rewards (titles, badges, points), and leveling up encourage students to participate more often and keep them coming back for more. Gamification also changes students' relationship with failure. This is absolutely significant because the fear of failure or ridicule will cause many a student to refrain from asking questions when they need to. This is where gamification comes in. Researchers have found that children use a trial and error approach when gaming. "Failure" in a well-designed game is almost never a cause to stop playing. On the contrary, it usually motivates the player to pick the game up and try again, maybe attempting a new method or learning something from the previous failure that the player can do better in the next round of the game.
  • How can gamification be used in games for blind & visually impaired students?
    Electronic games for visually impaired students can enhance the learning of spatial concepts, auditory perception, ear/hand coordination, sonification, and orientation and mobility. Dianne Brauner, (TVI/COMS) in a recent article in Education Dive, writes that games encourage students to practice and master skills such as navigation by playing an audio driving game or directionality in a barnyard game where you have to find and move animals based on clock and compass directions. Specific games can teach specific skills: mastering grid concepts by playing battleship, or building vocabulary by playing word twist or hangman in braille.
  • Why is closed-loop curriculum better?
    Closed-loop Curriculum (visit: Closed-loop Curriculum & Progress Reporting) enables you to see exactly how well your student is mastering skills, and to ensure the digital curriculum is becoming more challenging to keep the child engaged. Or, become easier to keep your student's confidence high as they tackle particularly difficult concepts. You'll know exactly where the child had problems over the past week and can focus your teaching on resolving those issues.
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